Project case study

Rabid Proof Fence

Keep the fire alive, recover your GPS and survive the outback after dark.

A browser-playable first-person survival-horror project set in the Australian outback, credited to Lance Dean and Tahnee Worland.

Playable in browserUnityHTML5

The game

Rabid Proof Fence is a Unity HTML5 survival-horror project set in the Australian outback. The public itch.io build credits Lance Dean and me as authors.

You begin lost in the bush after your GPS fails. The immediate goals are simple: gather resources, keep the campfire alive, recover the GPS and survive long enough to find a way out.

Play format

If you’re viewing the portfolio on desktop, I’ve kept the original HTML5 build playable right here. On smaller screens, I’ll show you the gameplay video from my original portfolio instead.

Project context

For me, this is a useful example of collaborative game development — and whether you watch the gameplay or open the build on desktop, you can experience it rather than only read about it.