TroubleMakers

Game Premise:

TroubleMakers was created as part of a rapid prototype concept to meet a mock-up prospective client brief. TroubleMakers is designed to encourage players to unleash their creativity inside a virtual world, with the potential to allow expansion to sharing and celebrating each others work with the community. 

Roles/Responsibility:

Level Design, Programming Playtesting and Quality Assurance.

Team Size:

5 People

Project Duration:

8 Weeks

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Screen Shots

Gameplay Video

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Give it a Play!

If you’d like to give this game a play test, feel free to check it out on the below itch.io;
https://breakfasteater.itch.io/troublemakers

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