TroubleMakers
Game Premise:
TroubleMakers was created as part of a rapid prototype concept to meet a mock-up prospective client brief. TroubleMakers is designed to encourage players to unleash their creativity inside a virtual world, with the potential to allow expansion to sharing and celebrating each others work with the community.
Roles/Responsibility:
Level Design, Programming Playtesting and Quality Assurance.
Team Size:
5 People
Project Duration:
8 Weeks
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Screen Shots
Gameplay Video
Give it a Play!
If you’d like to give this game a play test, feel free to check it out on the below itch.io;
https://breakfasteater.itch.io/troublemakers